Blender Hotkeys
Carefully curated list of Blender hotkeys plus video instructions
View
☝️
Switch between object mode and edit mode
Press Tab
☝️
Change mode (edit mode, object mode, texture paint, etc.)
Hold Control + Tab
, then
( Num 2 or Num 4 or Num 6 or Num 7 or Num 8 or Num 9 )☝️
Switch between current mode and wireframe mode
Hold Shift
, then
Z☝️
Switch to wireframe mode
Hold Z
, then
Num 4☝️
Switch to solid mode
Press Z
, then
Num 6☝️
Switch to material preview mode
Press Z
, then
Num 2☝️
Switch to rendered mode
Press Z
, then
Num 8☝️
Switch to front orthographic
Num 1
☝️
Switch to right orthographic
Num 3
☝️
Switch to top orthographic
Num 7
☝️
Flip views
Num 9
☝️
Switch to perspective / orthographic
Num 5
☝️
Hide all but selected object
Select object
, then
/☝️
Pan to selected object
Select object
, then
Num .Selection
☝️
Select all
Press A
☝️
Deselect all
Press A
x2 times
☝️
Invert selection
Press Ctrl + I
☝️
Select linked faces of a currently selected one
Select a face
, then
L☝️
Select linked mesh
Move the mouse over a part of a mesh
, then
L☝️
Select a loop of vertices
Select one vertex
, then
hold Alt, then
click on the vertex (or edge that comes out of that vertex) in the desired direction☝️
Select a ring of edges
Hold Ctrl + Alt
, then
click on an edge☝️
Select a loop of faces
Hold Alt
, then
click on a face☝️
Select a range of faces
Click on a face
, then
Hold Ctrl, then
click on a face in the desired direction☝️
Grow/shrink selection
Select some vertices/edges/faces
, then
hold Control, then
( Num + or Num - )☝️
Grow selection to specific direction
Select vertex/edge/face
, then
hold Shift, then
click on neighboring vertex/edge/face, then
hold Shift + Ctrl, then
( Num + or Num - )☝️
Select contour
Hold Alt
, then
click on an vertex/edge☝️
Hide selected
Select something
, then
H☝️
Hide unselected
Select something
, then
Shift + H☝️
Un-hide all
Alt + H
☝️
Toggle the isolation mode
Num /
Manipulation
☝️
Duplicate selected making a copy
Select something
, then
Shift + D☝️
Duplicate selected making an instance
Select something
, then
Alt + D☝️
Delete selected
Select something
, then
X☝️
Mirror selected
Select something
, then
Ctrl + M, then
( X or Y or Z )☝️
Toggle object properties
Select something
, then
N☝️
Change transformation point
Select object
, then
hold ., then
press a corresponding digit on a numpad☝️
Join meshes together
Select two or more meshes
, then
Ctrl + J☝️
Rotate camera view
Select the camera, switch to camera view
, then
R, then
Wheel, then
move mouse☝️
Add subdivision modifier
Ctrl + 2
☝️
Parent one object with another
Select object that will follow
, then
select object that will lead, then
Ctrl + P☝️
Apply transformations
Ctrl + A
☝️
Link materials
Select objects
, then
select the object which material will be linked, then
Ctrl + L, then
choose "Link Materials"☝️
Move selected to the grid center
Select something
, then
Alt + G☝️
Move selected to some place of another object
Select object / face / edge / vertex
, then
G, then
B, then
click on a specific part of an object to be moved, then
click on a specific part of an object to move to☝️
Set transformation point to median point
Press
, then
., then
8☝️
Set transformation point to individual origins
Press
, then
., then
2Edit mode
☝️
Switch between vertices, edges and faces
Press
, then
( 1 or 2 or 3 )☝️
Create an edge between two vertices
Select two vertices
, then
J☝️
Extrude
Select edges or faces
, then
E, then
move the mouse, then
Enter☝️
Extrude along normals
Select edges or faces
, then
Alt + E, then
select "Extrude Faces Along Normals", then
move the mouse, then
Enter☝️
Extrude along axis
Select edges or faces
, then
E, then
( X or Y or Z ), then
move the mouse, then
Enter☝️
Extrude ring of faces
Select ring of faces
, then
E, then
S☝️
Add bevel to edges and clamp overlaps
Select some edges or faces
, then
Ctrl + B, then
scroll Wheel, then
C, then
Enter☝️
Add bevel to vertices
Select some vertices
, then
Ctrl + Shift + B, then
scroll Wheel, then
Enter☝️
Inset faces
Select faces
, then
I, then
move mouse Wheel, then
Enter☝️
Inset faces independently
Select faces
, then
I x2 times
, then
move mouse Wheel, then
Enter☝️
Add a loop cut
Optionally select something
, then
Ctrl + R, then
move mouse to find location, then
scroll Wheel, then
move mouse to adjust position, then
Enter☝️
Cut with knife tool
Press
, then
K, then
click around to create some edges, then
Enter☝️
Cut with knife tool along certain local axis
Press
, then
K, then
( X or Y or Z ), then
click around to create some edges, then
Enter☝️
Cut through with knife tool
Toggle orthographic view
, then
K, then
C, then
click around to create some edges, then
Enter☝️
Subdivide faces
Select faces
, then
Ctrl + E, then
pick "Subdivide"☝️
Move vertices/edges along face
Select vertices or edges
, then
G x2 times
, then
move the mouse, then
Enter☝️
Toggle x-ray mode of edit mode
Press Alt + Z
☝️
Merge overlapping vertices and edges
Select everything
, then
M, then
choose "By Distance"☝️
Remove unnecessary edges
Select all vertices
, then
X, then
choose "Limited dissolve"